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THE LAST OF US PART II - AN HONEST REVIEW (SOME SPOILERS AHEAD)

First thing first, I have played and finished the whole game in case y'all wondering. It is much better to finish something rather than to judge it really early just like what I did before, and I'm truly sorry about that. Again, this is based on my honest opinion about this game. If you like it, it's okay, if you don't like it, it's okay. Enjoying things is subjective.

So, here is my very honest review.


After the long wait, THE LAST OF US PART II finally arrived on June 19, 2020. The part two itself is continuing the journey of Ellie and Joel in order to survive the post-apocalyptic world caused by Cordyceps fungus.

As many of you noticed that this game divided the critics and the audience. The critics loved this game so much, but the audience’s reception was very bad. This due to leaks that revealed the controversial route of its plot. Fans and gamers were disappointed and angry because of this decision that the developer took. It also led people to make hateful meme about one of the game’s characters. I’m going to discuss about this later on.

I confirm that I did see the leaks, and I was shocked and angry by it. I tried to keep my mind open and just waited until the released date. (FAST FORWARD TO RELEASE DATE) Thankfully, my dear friend who I call “Dutchman” bought the game on PS Store, and he and I played the game together. I remembered to keep my expectation low because I knew that I might be disappointed by it.

LET’S TALK ABOUT THE PRESENTATION OF THIS GAME. 
The story itself is divided to two perspectives. We play as the grown-up Ellie, the main character; and Abby, the new character. There is Joel too but Joel’s screentime as the main character is “limited”. The graphic of this game is truly an improvement from its predecessor. It looks so beautiful yet harrowing and of course, it has cinematic feels. The level of details is also great, for example: after a snowball fight with children, we can see the snow on the character’s model right where a snowball hit it. If it hit the bag, there will be some snow left in it. Moreover, there are a lot of scenes where we can play guitar, and the chords are animated perfectly. There are also a lot of easter eggs that can be found throughout the game.

The gameplay mechanic is improved. The listen mode is back again to give ability to see whether there is an enemy nearby or not. The NPC AI is also great. The dogs can also sniff a sense to find and locate where the player is hiding. The NPCs can also give an assist to take down enemies.

From its technical aspect, this game is fantastic in its own way. Lots of techniques have been improved and you can use different styles to take down enemies. The level design of this game is also huge and force the player to do exploration to find some collectibles.

NOW LET'S TALK ABOUT THE STORY

The story progression of this game is pretty short to me. The dev said that PART II is a 30-hour game, but me and Dutchman finished it on 19-20 hours of gameplay. We didn’t focus on finding collectables because we’re too pissed and just wanted to finish the game and to see how it all went down.

Like I said before, the story itself is told by two characters. Ellie, who has grown up since the first game, and the new character, Abby, whose identity is not much shown at the beginning. The story is set in post-apocalyptic towns in the western United States, mainly in Jackson, Seattle, and Santa Barbara, and it is also set five years after the events of the first game.

The main theme of PART II is about a cycle of hatred and revenge. YEAH! A cycle of hatred and revenge. The intention of this game is surely to avenge a character’s death. YEAH! Avenge a character’s death. WHY AM I REPEATING MYSELF?!! All right let’s keep it short. These two playable characters have the same motive, to avenge their beloved ones whose death was unacceptable. I kind of fucks with it, ok? Until the most important character of the series got killed in the lamest way. Being beaten to death with a golf club right after saving your asses from the hordes of infected is one of the shittiest ways to die. THIS CHARACTER THAT HOLD THE MOST IMPORTANT ROLE OF THE SERIES JUST DIED IN THE FIRST TWO HOURS OF GAMEPLAY IN SUCH A HORRIBLE WAY. This reminded me of Glenn’s death in *cough* THE WALKING DEAD. Who is not mad with this? Dutchman even stopped playing the game and cursed a lot. And yeah, me too! But somehow, I kept playing it.

A game is great if players have an intense connection with its characters. This what made THE LAST OF US really great. The character developments that they built were so fucking amazing. The death of the main character of the series is affecting so much players they don’t have a lot of guts to continue the game without the presence of this character. I mean it’s still early to judge whether it is a good or a bad decision to kill off an important character without finding out more.

And yeah, as the story progresses further, it gets so much better after the devastating and controversial moment. The motivation is also getting clearer as we found out more about another character. There are also tender and touching moments that can be found throughout the game and they make us feel connected with the characters. In the end, every character that has gone through this cycle of revenge, they are equally defeated. No one wins anything. Just to give message that revenge gives nothing but defeat. I and Dutchman felt the emotional experience that this game gave and even after the game is over, there is something that still lingering in our head in a very uncomfortable way. This game also told us about the matter of perspectives. There is a blurred line between who is the good guys and the bad guys.


The story is pretty good actually. The flaws for this game include: the way that we have to see Ellie as the boss fight, the characters’ treatments and the ending that could’ve gone so much better, the brutality that we had to endured like killing guard dogs… shit that’s truly hard, the hidden SJW agenda… oh my god, just make it stop! And the last one is the dropping framerate, but yeah not really bugging me off.

ABOUT THE PERFORMANCES. Since this game is captured with motion capture technology, the actors’ performances are really great. Shout out to Troy Baker, Ashley Johnson, and Laura Bailey for their captivating performance as Joel, Ellie, and Abby respectively. Shannon Woodward as Dina is also deserved thumbs up.

Now, the final verdict.
Does this game deserve to be called as a masterpiece? Maybe yes, maybe no.
Does this game deserve a 0 or a 3? This is a joke, right? 3 out of 10 just because of the death of the important character? Man, believe me. You will miss out a lot if you don’t continue the game.



“Pushing boundaries” is the right phrase for this game. The technical aspect and the story really successfully gives players unnerving yet bold experience in many different ways. The presentation that this game shows is pretty rare for a video game. If a game offers you an experience that close like watching Schindler's List or maybe Game of Thrones, I mean why the hell not? 

THE LAST OF US PART II successfully gives an emotional roller-coaster ride. A well-told journey about hatred and revenge, and also perspectives. PART II excels on its technical aspects and improvements. Even though the story progression is not as strong as the first game, it is quite enjoyable if you keep an open mind after the controversial moment at the very early gameplay. The characters’ treatments and the ending could have gone so much better.



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